[Sv] Save – 1 per pass, Preset, Action
This pmodifier allows saving an activated pass as max file.
- Output Path
Set the saved file path. You can use renderStacks tokens just like Render Output. pmodifier.
* Path name must end with .max
- Output Preview
The preview for the to be built path.
Rightclick menu is available.
- Visible only
Only save visible objects. Same as select all visible object and Save Selected.
* Any dependent of visible object will also be saved even tho they are hidden.
You can save as previous version. 3dsMax support up to 3 versions back for save.
- Assets / Collect
Collect all assets of the file and copy to the save folder or its sub folder. Then, all assets are repath to the copied files.
- Asset / Repath as relative path
If you check this option, absolute paths will be used. If you want to send the folder to somewhere else, you should turn on this option.
- Asset Sub Folder
If it is empty all assets will be copied to the same folder where the max file is. If a folder name is entered, the same name sub folder will be made under max file path and used.
Asset Collection for multi file asset
Currently .ifl, .xml(PointCache per frame), <UDIM> files are supported.