Menu Close

renderStacks 4.44

4.44 – 8/2/2026

  • NewLocal render log. The Render Check dialog now has a “Save local render log to file” option. Each pass writes its own log file in real time, so the log survives even if 3ds Max crashes mid-render. The log includes pass activation, camera/resolution/frame range/output info, per-frame render times, and render start/end with durations. Each line is timestamped with the elapsed time since the previous entry.
    • Log file name is built with tokens, configurable in the new “Render Log File” group in the Preferences dialog. Default: <RenderFolder>/<SceneName>_<PassFullName>_<YY><MM><DD>_<Time>.log
    • “Log Pass Activation” option controls whether the pass activation details are included in the log file.
    • New path tokens: <YY> (2-digit year) and <Time> (HHMMSS).
  • New – “Overwrite Existing Files” option in the Render Check dialog. When enabled, the “File Exists – Confirm overwriting” prompt is automatically confirmed during local renders.
  • New – “Open Listener” option in the Render Check dialog. Opens the MAXScript Listener when any render/preview/batch button is pressed.
  • Improved“Remove OverScan Data” button added to the Camera pmodifier, and as a Utilities menu item. Removes any overscan FOV or focal length data left on the assigned camera after a render.

  • Improved – The VRayVFBLayerTree pmodifier now records how its layer tree data was created: captured from the VFB or loaded from a file (with the source file name), and when. The info is shown as a tooltip on the Capture button.
  • Improved – When a local render fails or is interrupted, the pass is now reported as FAILED instead of being counted as rendered.
  • Improved – Security hardening for scene data handling.
  • Fixed – DataGridView error (“rowIndex must be a non-negative value”) that could appear when a list was filled, in the pmodifier panels, the Render Check dialog and the Set Editor. This started with 3ds Max 2027.2.
  • Fixed – “DataGridViewComboBoxCell value is not valid” error dialog when a stored value was no longer one of the available choices, for example an object set type or a layer name that had been renamed or removed. The stored value is now shown in the dropdown instead of raising an error.
  • Fixed – Iterative (ActiveShade) rendering stayed switched off for the rest of the session if a pass failed to activate during a render. Render settings are now restored on every exit path.
  • Fixed – A locked VRayVFBLayerTree or Maxscript pmodifier disabled the Renderer pmodifier panel instead of its own, and those two panels were never locked.
  • Fixed – Spelling in several messages and labels (“Submitting”, “successfully”, “Performing”, “file is missing”, “executable file”).

renderStacks 4.38

4.38 – 6/29/2026

  • NewRenderFlow pmodifier integration.
    • Pmodifier for submitting passes directly to Pulze RenderFlow via rfcli. Supports job name (with token resolution), priority, and initial job status (pending/suspended).
    • RenderFlow is now detected as a network render target. When a pass has a RenderFlow pmodifier assigned, the Net Render button submits to RenderFlow automatically.
    • RenderFlow path configuration added to the Preferences panel, with a browse button to locate rfcli.exe. The panel shows the current path status on open.
    • RenderFlow submission validates the installed rfcli version and requires 1.3.0 or above, with a clear error when the version is not supported.
  • New – Toolbar icons added for renderStacks, rsPrvRender, and rsRenamer.
  • New – Installer now only supports Application Package installation, simplifying the install process.
  • Improved"Rendered Frame Window" option in the Output pmodifier, allowing the VFB visibility to be controlled per pass.
  • Improved"Instance pmodifiers with identical data" option in the CSV Pass Generator. When enabled, passes sharing the same camera, resolution, or frame range reuse a single instanced pmodifier instead of creating duplicates.
  • ImprovedNet Render button now shows "Net Render Mgr Missing" when no render manager is configured, instead of being silently disabled.

renderStacks 4.34

4.34 – 3/23/2026

  • New – Added “Passes to show in the Render Check” with 3 options: Selected, All, and None.
  • New – Added total pass count display in Render Check.
  • New – Added the same “Passes to show in the Render Check” option to Preferences and save it as a user setting.
  • Improved – If rsUserRender() exists and Alt is not pressed, renderStacks will use that custom render function instead of opening the normal sanity check window.
  • Improved – Post-submit message output can now be suppressed when needed by setting ::rsBlockPostSubmitMsg global variable and set to true.
  • Improved – Preview rendering now restores viewport and render view state more reliably.
  • Improved – When settype == #all, all layers are explicitly turned on before processing.
  • mproved  – Added guards to prevent unwanted UI updates while Render Check is opening.
  • Fixed – Changed default VRay Deep merge ZDepth threshold from 45.0 to 1.0.
  • Fixed – Duplicate output path validation no longer runs when passes are hidden.

renderStacks 4.26

4.26 – 12/30/2025

  • New – rsUserNetSubmit allows to replace netSubmit so you can use custom submission function.
  • Improved – Righ click mene > Paste/Instance Pmodifiers are available for passgroups. You were able to CTRL+V before. Now it is exposed to the right click menu.
  • Improved – now Use Vray Frame Buffer is on by default.
  • Fixed – rsUserPreSubmitFn was not stopping submission properly.
  • Fixed – Bug in version 4.18 – RenderOutput set to save as PNG and Use Vray Frame Buffer checked RenderOutputVray set to save as EXR

renderStacks 4.18

4.18 – 9/22/2025

  • New rsPassGenFromCVS utility: Generate passes and pmodifiers directly from a CSV file or the clipboard.
    *Commercial Version Only
  • Improved – Set Editor: Users can now add or remove items in Layer Sets and Pass Sets via the right-click menu.
  • Improved – RenderOutput pmod: Added a “Use VRay Frame Buffer” checkbox.
  • Improved – RenderersParam pmod: Added support for Cylindrical camera type in VRay 7.2.

renderStacks 4.07

4.07 – 6/23/2025

  • Improved – All tool buttons above the tree view will be aligned to left all the time.
  • Fixed – rsMini was not launching
  • Fixed – Some users have reported that opening a rightlick menu crashes renderStacks. It is fized now.
  • Fixed – if Arnold AOV was never opened. renderStacks would crash while preview/local render.
  • Fixed – Fixed the crash caused by the chnage of VRayGPU prop[erty name from output_on to output_enable.

renderStacks 4.05 & GarageFarm.NET support

4.05 – 5/8/2025

  • Improved -Maxscript pmod script textbox is now aligned left.
  • Improved – rsPassBuilder – Select and untag rsPassBuilder pass, Delete existing pass builder pass is now optional.
  • Improved – Added Sort items alphabetically for rsRenamer
  • Fixed – Merge dialog becomes too big with a lot of passes
  • Fixed – Empty Arnold AOV can crash renderStacks

GarageFarm.NET is supporting renderStacks!

Now you can just transfer one file and spawn 100s passes directly on the farm!

https://garagefarm.net/documentation/3ds-max-vray#RenderStacks

renderStacks 3.81 has been released.

3.81- 12/24/2024

  • New – Option to install as an ApplicationPackage
  • Improved – Department and Comment is added in Deadline pmod.
  • Improved – String value parameters are supported now for the pmod that requires adding properties. For example, you can set AltIniPath of Deadline pmod now.
  • Improved – RenderElement pmos – Arnold AOV support, Turning on/off per AOV driver.
  • Improved – .cxr format will not display “Invalid Format” in RenderOutput pmod when the current renderer is Corona.
  • Improved – If a pmodifier is disabled in the ::base, it will not be displayed in passes.
  • Fixed – Skip the network render manager check when previewing and rendering locally.
  • Fixed – When there is no local pmodifiers, the [+] icon was not displayed which blocked expanding.
  • Fixed – When a passgroup is selected, output file type coudn’t be edited. It is fixed now.

renderStacks 3.64

renderStacks 3.64 has been released.

3.64 – 11/18/2024

  • New The Pass Filter lets you display only specific passes based on the applied filter. It also supports filtering by pass color and pass set. Check the video here.
  • NewCamera Modifier StoreView – This feature lets you save a snapshot of the perspective view as if it were a camera view. Check the video here.
  • Improved – When renderStacks data is loded and the dialog is cloed, the ophaned pass data will be cleaned up.
  • Improved  – If the V-Ray raw image file output is off, VRayOptionRE will no longer be added.
  • Improved – Better USD module check.
  • Improved – Pass without pmodifier will not show expand[+] button anymore.
  • Fixed – If the user turns on multi-visibility mode but doesn’t add any visibility modifier, all objects were hidden when a pass was activated. Now, it will do nothing until you add a Visibility modifier