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Viewport Cam Update rollout

Viewport Cam Update

When renderStacks switch the camera for a pass, it search all viewport and tried to use the existing viewport with the camera first. It might save some millisecond to switch viewport. But, sometimes it make harder for users to see if the view is properly switched.

This setting allows you to assign a viewport as the viewport for renderStacks to switch view.

How to set viewport for camera switch

  1. Check “On fixed viewport” option.
  2. Choose a viewport to make the view for renderStacks.
  3. Press “Select Viewport” button.
  4. The selected view panel ID and viewport ID array will be displayed

This supports new floating viewport feature which is introduced in 3dsMax 2020.1.