renderStacks

  1. Home
  2. Docs
  3. renderStacks
  4. Main UI
  5. Preference menu

Preference menu

Preference

Data Storage Type

Check GUID vs Name section.

Pass Level Pmodifier Display

If you choose some pmodifiers for this feature, the selected type of pmodifiers rollouts will be shown in pass level. Not all pmodifier can be shown in pass level. When you click the Select.. button. You will see the supported pmodifier list. Also, the order you select would be the order to display.

You can see in the above image I have selected 5 pmodifiers type to display in pass level. I haven’t used ViewportBackground pmodifier yet. So, it didn’t appear. But, other 4 pmodifiers are displayed together when you selected a pass.

Image Sequence Player

You can choose the image sequence player to play image sequence command such as Pass right click menu > Play Pass Sequence.

As of now, It supports RamPlayer, DJV and MrViewer.

If you choose a player from dropdown, renderStacks will try to find the player from the default installation. If it finds it, it will show the path. If not, use the browser button, […], and pick the exe.

Pass Level Pmodifier Display

When this option is on, the selected type of pmodifiers rollouts will be shown in pass level. Not all pmodifier can be shown in pass level. When you click the Select.. button. You will see the supported pmodifier list. Also, the order you select would be the order to display.

Instant scene update when pmodifier value changed

When this option is on, changing parameters for some type pmodifier will immediately change the scene.

But, the following pmodifiers which controls parameters in Render Setup dialog > Common Tab would not update Render Setup dialog. It is because the UI doesn’t update automatically when the value is changed by maxscript. I have to trigger to update the UI, and the UI update is slow. That’s also why renderStacks close Render Setup dialog when it activate pass.

  • FrameRange
  • RenderCommon
  • Resolution

Save startup file

By default, renderStacks will not do anything. You need to tell renderStacks what to do. Everything is pmodifier. There is no “default” pmodifier. But, if you want to have a custom start setup for you. You can save startup file using Preferences menu > Save startup file

Set your default pass and pmodifiers(expecually RenderOutput pmodifier). Then run this command.

The startup file will be saved in your User Settings folder.

C:\Users\[username]\Autodesk\3ds Max 2021\User Settings\startup.xml

Every time when renderStacks runs first time for a scene or File menu > Reset. This file will be loaded.

If you control startup file location through environment variables for central control, remderStacks will not allow you to save the startup file.