[Tr] Transform – 1 per pass, Custom Objects, Preset
allow to set a different transform(move, rotation, scale) per object per pass. It stores world transform and apply back in the order of hierarchy.
You can add custom object from the scene selection with “Add Selected Objs from the Scene” in the right click menu.
There are 2 ways to update the transform value.
- The “Capture TM”
if you click, “Capture TM” button. The transform value for the object will be updated. - Object list right click menu
You can transform the scene object. Then, use Capture command from the right click menu.
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- Capture All from Scene – Update all object’s transform from the scene.
- Capture Selected from Scene – Update the transform of the selected object from the list only.