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renderStacks 4.34
4.34 – 3/23/2026
- New – Added “Passes to show in the Render Check” with 3 options: Selected, All, and None.
- New – Added total pass count display in Render Check.

- New – Added the same “Passes to show in the Render Check” option to Preferences and save it as a user setting.

- Improved – If rsUserRender() exists and Alt is not pressed, renderStacks will use that custom render function instead of opening the normal sanity check window.
- Improved – Post-submit message output can now be suppressed when needed by setting ::rsBlockPostSubmitMsg global variable and set to true.
- Improved – Preview rendering now restores viewport and render view state more reliably.
- Improved – When settype == #all, all layers are explicitly turned on before processing.
- mproved – Added guards to prevent unwanted UI updates while Render Check is opening.
- Fixed – Changed default VRay Deep merge ZDepth threshold from 45.0 to 1.0.
- Fixed – Duplicate output path validation no longer runs when passes are hidden.
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